This course blew my mind on the regular! The number of aha moments about society and systemic ableism and intersectionality of systemic isms was mind boggling. This course affected not only my advocation for students in the k-12 system but informed my own struggles with systemic ableism as a professional with a disability. I have completely changed my teaching practice to focus much more heavily on universal design and entry points for as many diabilities as I can muster. It has shaped my interaction with students to focus more on the individual and thier relationship to education and with out a doubt thier relationship with their educators. I am finding it so timely given my current class composition. In my opinon this should be a required course!
I gained so much from this course; it truly transformed my teaching from day one.
I had very positive collaborative experiences and learned so much. We built a game, which enhanced my knowledge about game design and its relevance to education.
I also gained insight into the detrimental consequences of gaming culture through time, such as hegemony, gender bias, and LGBTQ+ issues. Below are a few examples of projects from this course.
Senemut's Quest (link to the game)
This course was designed to be done entirely on Ipad or Iphone. However, most of us used our computers, because we found the lag time in the server to be too troublesome to use our mobile technology. I was introduced to Touchcasts as an interactive mobile broadcasting tool. We explored how the curated world is blown wide open with access to internet and handheld, robust mobile technology. Even virtual reality can be mobile now. Below are some examples of projects from ETEC 523.
If you are on a mobile device try this link.